/**
* Point.h
*/
#ifndef POINT_H
#define POINT_H

class Point {
	public:
	
		// Initializes Point
		Point(float x, float y) : xPos(x), yPos(y) {
		}
		
		Point() : xPos(0), yPos(0) {
		}
		
		Point(const Point& copy) : xPos(copy.xPos), yPos(copy.yPos) {
		}
		
		// Point destructor
		~Point() {
		}
		
		float getX() const {
			return xPos;
		}
		
		float getY() const {
			return yPos;
		}
		
	private:
		float xPos;
		float yPos;
};

#endif